First day of GDC. Attending the Indenpendent Games and Casual Games Summits. Lots of interesting stuff happening, especially enjoyed Daniel James’ speeches.
The casual games market in US still seems to be dominated by ideas in the lines of thinking that it’s hard to sell games online to teenagers. Obviously there’s a lot of people who don’t really know about Habbo and that we’re making very significant revenue by selling virtual items to teenagers.
I guess I’ll just have to convert the blog to english as I’m effectively not blogging in Finnish and the subject material I’d be interested in blogging would definitely get more readers if the blog was actually accessible to non-Finns. :)